The Shepherds of Rad in Glantri are in fact wizards who receive from Rad their arcane powers. As thus they can’t call for clerical spells, Immortal Guidance, nor can they Turn or Control Undead.
Religion is a crime of High Treason in Glantri. Only the official philosophy of magic is acceptable. The penalty for worship is torture, death, or life imprisonment. Clericism and similar heresy is punishable by death. However, because of their devotion to the wizard's way of life and the rejection of divine power, Shepards of Rad and their temples are nonetheless tolerated in Glantrian society.
There are whispered rumors of another, more secretive body worshipping the divinity of Rad. This group, if it exists, is outlawed.
Personality: Rad is a complex Immortal — brilliant, unpredictable, solitary, and terribly stubborn.
Appearance: An old man with long white beard, a gruff outlook but with keen and piercing, sharp and inquisitive eyes, wearing a long robe embroidered with mysterious runes and magical symbols.
While Rad is known in dungeon master lore to be Ettiene d’Ambreville - this is NOT public knowledge in Mystara Alternate, let alone knowledge a player character would ever have at all. This information is obviously not for use in character storyline. If you have questions, please contact the Core Team.